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Feature: Shokkingu Hitofude
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January 18, 2006, 02:14 PM
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by brandon, via chaz seydoux - [permalink]
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Look at that, a new feature! Herein, chaz has dissected the two hitofude games (the DS version came to the west as Polarium), from design to implementation, with some particularly interesting thoughts on the GBA sequel tsuukin hitofude, which was designed specifically with the micro, and trains, in mind. In the second part, he interviews Roy Ozaki - president of Mitchell Corporation - about hitofude, law suits, and the old days of the arcades. A good read, I'd say.
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