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News: Falcoon interview
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May 08, 2006, 10:18 AM
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by brandon, via Falcoon - [permalink]
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A few days ago, Iggy translated an interview with Falcoon, SNK artist and producer. Here are some of the most interesting points covered.
His opinion of KOF Maximum Impact is that "it's just for fun. It's supposed to be a fun game". Even if the game can be played online, they focused on the single player experience, so the lonely player would have a lot of things to do.
KOF MI is definitely set in a different universe than the regular KOF series. This means nearly all characters could potentially appear, even those who are dead in the regular KOF series (like the Orochis, for example).
KOF MI3 is scheduled for the PS3. He already has some ideas for it, and for eventual sequels should the game sell well.
The anime KOF Another Day was an experiment and an advertisement for MI2 and KOF XI. It's not cannon, and it doesn't mean the two universes are close, nor that Ash will appear in MI and Alba in XII. They have no plans right now to make another anime.
The US name change of MI2 to KOF 2006 has been made to reflect the different market, like Ryűkô=>AoF or Garô=>Fatal Fury. The decision wasn't made by Falcoon, and he doesn't seem to appreciate it much, nor does he seem to really care.
MS6 is the last MS on Atomiswave.
They don't plan to make a real fighter on PSP nor DS. The studies show many players use their PSP at home, so there is little meaning to making a game on PSP if the players would rather play one on PS2.
The name "KOF XII" is not definite, but the game is definitely being worked on, which Nona implied earlier (stating he'd be the artist on a new arcade game).
No more DJ Station, but they would like to continue with the CD dramas.
The reason most voices in Ken Samu were changed was because the format was too old to sound good on AW.
There won't be a sequel to Last Blade.
They would like to port the HNG64 games to a current generation system, but they can't because... They don't have any data anymore. It has disappeared. They would need to buy a board and games to begin with. But they would like to, even though they know they would sell very low quantities.
They don't want to ditch 2D yet. They think 2D fighting games are still interesting. They also talk about a possible collaboration with Arc System. They would like to, even though it appears quite difficult to do.
They say if the 2D genre was to disappear, they want to be the last maker to make 2D games.
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