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Oh it’s funny all right. Metarica’s first and only effort on the GP32 is an odd game with a very dubious connection to the sport of soccer. It’s a bit more like Pong doubles. You control two players with the D-pad; a forward and a goalie. You must hit the ball into the goal of course, but this is made difficult by these little spore-looking things that populate the playing field for some reason to slow you down. The ball also likes to get stuck inside your character’s hitbox, allowing you to sort of ‘carry’ the ball for a time. In most cases, the ball will shoot out behind you once it gets free. Not particularly good, that part. So there are some serious problems. But at the same time, there’s some fun stuff too. You get to choose from eight animal types (two more are unlockable) to represent your team, all with different attributes. As you win matches, you gain experience to boost your stats, and money with which to purchase items. These items can be activated by pressing a button when hitting the ball. Effects range from fireballs, multipliers, speed, et cetera. These are all well and good, but from the onset only two stages are available, and it takes a few level ups before you get a third. This would be fine if the game saved your experience. At level six, I had 31 exp. I saved the game, rebooted, and discovered that I now had 6 exp. Indeed, when you save, the amount of exp that the game saves is identical to your level. So it’s tough to advance, certainly. But the backgrounds are sharp, the music is good, and the sound of the ball hitting the sides of the arena is made by a woman saying ‘dun!’. You take the good with the bad, in this case. I believe this is another instance of a poor port of a decent PC game...worth checking out if you’ve got excess cash and want to have a rather unusual, though frustrating experience. Check out the windows demo to see how this game was supposed to play.
Note: images are from the PC version, but roughly equivalent.
Miniscore: 6.2/10
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