Virtual Onslaught
by ollie barder
08102006

 


Dennou Senki Virtual On Force
Hikari Arcade Board
Hitmaker
2001

For starters, Force has quite a confusing logo, in that it has a huge “4” as its centrepiece. For those unfamiliar with Virtual On, this led them to believe that Force was somehow the fourth game in the series and that they had unwittingly missed the third. The numerical iconography was actually referring to the new gameplay feature; that Virtual On had now gone four player.

As a game, Force is a bit odd. It used a card system that awarded better players even better VRs and sported a game engine that intentionally limited the player skill level.

VO: Force arcade cab.

As such, in Force anyone can dodge almost anything and block almost anything. All the tactical vibrancy from the previous iterations had been removed in favor of making an already successful game more inclusive. Ironically the card system then went on to counter this entirely, simply due to the fact that newer players simply had no chance against older players with superior VR hardware.

Due to this increased VR performance, multiple variations of VR lines were created and were the main reason for players to blow their cash on the various VR cards available.

Force had three iterations in total, MSBS 7.5, 7.6 and 7.7. The latter attempted to balance the game even further, with somewhat mixed results.

Last: Dennou Senki Virtual On Marz

 

Intro

Dennou Senki Virtual On

Dennou Senki Virtual On Oratorio Tangram

Dennou Senki Virtual On Force

Dennou Senki Virtual On Marz



VO Force card terminal.