This is a list of design, coding and other resources that are recommended by insert credit members for use in game development.
See also: Game Creation Systems
Very capable entry-level (and higher) tool for game design used by many members of insert credit. “Using easy to learn drag-and-drop actions, you can create professional looking games within very little time.”
“ika is a generic gaming engine geared (only slightly) towards making console style RPGs. It's already been proven quite able to make puzzle/platform/what-have-you as well.”
“a pretty rad-for-its-time game maker from the mid 1990s, which is now freeware” (LegatoB)
“the successor to the lineage of Klik 'n' Play” (LegatoB)
“it's pretty sturdy, lightweight, and portable (runs on win32, mac os x, and i think linux and psp as well?)” (janus)
A javascript-based open source game engine designed for RPGs. Pretty flexible, decent development tools, good feature set and performance. Getting a bit old and crusty, but still a good option as far as premade engines go.
A page with lots of detailed information on pathfinding and related topics.
A page full of information, examples, and algorithms for various graphics-related and game-related stuff. Very easy to understand.